Il mito della velocità

January 1st, 2011 § 0 comments § permalink

Client: Stand By Media s.r.l.

Type: synchronized multivision.

Place: Manége of the Zar (Moscow 2006).

Technology: Visual C++, TCP/IP, DirectShow, Visual Circuits SDK, Digital I/O.

Description: 18 synchronized projections managed by three PCs. The system also interacted with the lighting and a robot carring a Ferrari.

Colombo Colon

October 11th, 2006 § 0 comments § permalink

Client: N!03 s.r.l.

Type: permanent installation.

Place: Archivio di Stato (Geneva 2006).

Technology: Visual C++, DirectShow, GDI, TCP/IP.

Description: two side-by-side projections representing a map of Geneva (year 400). A touch screen shows a zoomed view of the map the user can drag around to see points of interest.

Photo: Federico Ambrosi.

Bang!

September 26th, 2006 § 0 comments § permalink

Cliente: N!03 s.r.l.

Type: multimedia installation.

Place: Mini Design Award, Triennale (Milan 2006).

Technology: Visual C++, DirectX, DirectShow, Real-time image processing.

Description: visitors cast their shadow on images out of focus. The system reacts to the shadows bringing in focus the parts covered by shadows.

Photo: Federico Ambrosi.

Loghi in Fuga

September 15th, 2006 § 0 comments § permalink

Client: Stand By Media s.r.l.

Type: interactive carpet.

Place: Track of Fiorano, F1 Hangar (Maranello 2006).

Technology: Visual C++, Direct3D, TCP/IP, Real-time image analysis, Mocolo.

Description: many moving logos of Ferrari and ducati projected on on the floor; when someone enters the projection the logos flee away.

Mocolo 1.0

September 15th, 2006 § 0 comments § permalink

Client: OrfWare.

Type: motion/presence detector.

Technology: Visual C++, DirectShow, TCP/IP, UDP, OpenSound Control, Real-time image analysis.

Description: an application which uses video cameras to detect and parametrize presence and motion of people inside user defined areas.

La città su Misura

April 5th, 2006 § 0 comments § permalink

Cliente: N!03 s.r.l.

Type: multimedia installation.

Place: Mini Design Award, Triennale (Milan 2006).

Technology: Visual C++, DirectX, DirectShow, Real-time image processing.

Description: visitors cast their shadow on images out of focus. The system reacts to the shadows bringing in focus the parts covered by shadows.

Photo: Federico Ambrosi.

Lampadina ad Immagine Variabile

January 1st, 2006 § 0 comments § permalink

Client: Viabizzuno s.r.l.

Type: interactive multivision.

Technology: Visual C++, Direct Show, Digital I/O, TCP/IP.

Description: customizable interactive management of lights and video projections.

Stand Brembo

January 1st, 2006 § 0 comments § permalink

Client: Viabizzuno s.r.l.

Type: interactive installation.

Place: Automechanica (Frankfurt 2006).

Technology: Visual C++, DirectShow, Digital I/O.

Description: five white books and a projection on each one. Touching a book, its projection starts video playback.

 

 

Stanza Bianca

January 1st, 2006 § 0 comments § permalink

Client: Viabizzuno s.r.l.

Type: interactive installation.

Place: 100% Light (London 2006).

Technology: Visual C++, GDI+, TCP/IP, Real-time image analysis, Mocolo.

Description: the walls of a room are covered by white projections. When a visitor enters the room, the floor becomes a rainbow, and the walls become of the color the visitor is walking on.