January 1st, 2011 § § permalink
Client: Stand By Media s.r.l.
Type: synchronized multivision.
Place: Manége of the Zar (Moscow 2006).
Technology: Visual C++, TCP/IP, DirectShow, Visual Circuits SDK, Digital I/O.
Description: 18 synchronized projections managed by three PCs. The system also interacted with the lighting and a robot carring a Ferrari.
October 11th, 2006 § § permalink
Client: N!03 s.r.l.
Type: permanent installation.
Place: Archivio di Stato (Geneva 2006).
Technology: Visual C++, DirectShow, GDI, TCP/IP.
Description: two side-by-side projections representing a map of Geneva (year 400). A touch screen shows a zoomed view of the map the user can drag around to see points of interest.
Photo: Federico Ambrosi.
September 26th, 2006 § § permalink
Cliente: N!03 s.r.l.
Type: multimedia installation.
Place: Mini Design Award, Triennale (Milan 2006).
Technology: Visual C++, DirectX, DirectShow, Real-time image processing.
Description: visitors cast their shadow on images out of focus. The system reacts to the shadows bringing in focus the parts covered by shadows.
Photo: Federico Ambrosi.
VIDEO
September 15th, 2006 § § permalink
Client: Stand By Media s.r.l.
Type: interactive carpet.
Place: Track of Fiorano, F1 Hangar (Maranello 2006).
Technology: Visual C++, Direct3D, TCP/IP, Real-time image analysis, Mocolo.
Description: many moving logos of Ferrari and ducati projected on on the floor; when someone enters the projection the logos flee away.
September 15th, 2006 § § permalink
Client: OrfWare.
Type: motion/presence detector.
Technology: Visual C++, DirectShow, TCP/IP, UDP, OpenSound Control, Real-time image analysis.
Description: an application which uses video cameras to detect and parametrize presence and motion of people inside user defined areas.
April 5th, 2006 § § permalink
Cliente: N!03 s.r.l.
Type: multimedia installation.
Place: Mini Design Award, Triennale (Milan 2006).
Technology: Visual C++, DirectX, DirectShow, Real-time image processing.
Description: visitors cast their shadow on images out of focus. The system reacts to the shadows bringing in focus the parts covered by shadows.
Photo: Federico Ambrosi.
January 1st, 2006 § § permalink
Client: Viabizzuno s.r.l.
Type: interactive multivision.
Technology: Visual C++, Direct Show, Digital I/O, TCP/IP.
Description: customizable interactive management of lights and video projections.
January 1st, 2006 § § permalink
Client: Viabizzuno s.r.l.
Type: interactive installation.
Place: Automechanica (Frankfurt 2006).
Technology: Visual C++, DirectShow, Digital I/O.
Description: five white books and a projection on each one. Touching a book, its projection starts video playback.
January 1st, 2006 § § permalink
Client: Viabizzuno s.r.l.
Type: interactive installation.
Place: 100% Light (London 2006).
Technology: Visual C++, GDI+, TCP/IP, Real-time image analysis, Mocolo.
Description: the walls of a room are covered by white projections. When a visitor enters the room, the floor becomes a rainbow, and the walls become of the color the visitor is walking on.