Author Archives: Orf Quarenghi

BEYOND

Client: Salini Impregilo

Type: multimedia exhibit

Place: Palazzo della Triennale (Milan 2016).

Role: Interaction design, design, software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: Multimedia exhibit for Salini Impregilo 110th anniversary. OrfWare realized two interactive exhibits: “Salini nel Mondo” and “Futuro”.

Done with: LeftLoft


Klox @ WUWHS

Client: KLOX Technologies Inc

Type: interactive stand

Place: Fortezza Da Basso (Florence 2016).

Role: Software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: Interactive videoinstallation used to demonstrate how Lumi Heal gel works to heal wounds under different types of light irradiation, Interaction is activated using coloured RFID bracelets..

Done with: Conte Oggioni Partners


Leonardiana

Client: AST Vigevano

Type: multimedia museum

Place: Castello di Vigevano (Vigevano 2016).

Role: Software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: A multimedia museum dedicated to Leonardo Da Vinci. “Codici” application provides full acces to Leonardo’s writings. “Pinacoteca” application allow the visitor to investigate and analize the history of Leonardo’s paintings.

Done with: Studio Migliore + Servetto




Citroën Master of Fit

Client: Citroën –> IGPDecaux

Type: interactive billboard

Place: Fermata ATM Arco della pace (Milan 2016).

Role: Interaction design, software development, system integration.

Technology: Visual C++, C#, DirectShow, OSC, Mocolo.

Description: An interactive billboard that asks people to perform a short on-place run to keep fit and measure their performance.

 


protoTree

Client: OrfWare

Type: interactive videoinstallation

Place: Fabbrica del Vapore (Milan 2016), Convento di San Francesco (Bergamo Scienza 2016).

Role: Design, software development, hardware hacking.

Technology: Visual C++, Direct3D, DirectShow, OSC, Mocolo, Piccolo Popolo.

Description: An interactive tribute to Paul Klee. Tangible interaction, generative algorithms, shapes and colors inspired to Klee’s work.

 

Press kit (PDF, Ita): here

 

Acknowledgements:

  • Orf Quarenghi: concept, algorithms, hardware hacking.
  • Tommaso Leddi: mandolin, woods.
  • Liliana Redaelli and Alessandro Bettonagli: IT hardware
  • GuizArt/ Guido Rossi – protoTree logo and poster

 

Thanks to

  • Cristina Storti Gajani, Davide Sgalippa, Dario Gavezotti, Gabriel Rapetti, Gennaro Bordogna.

 

covers

Covers – Henning M. Lederer

I’ve seen a lot of videos and GIFs animating old stuff. Photos, drawings, famous paintings… funny stuff, at best.
Boring “wanna-be-a-meme” more often.

This time it is different.

I guess the 70’s were “The Age of Graphics” simply because at that time printing photos was expensive.

Nevertheless.

This guy took some old book covers from that era (stuff I remember SO well!) and animated them. Managing to keep both the battered look of the old thing and the freshness of the graphical concept. Bringing them alive in a way that makes me think he simply GOT it. Got in the mind of who did that graphics. Took it from there, made it belong to him, and evolved it in such a fresh, modern, minimalist way.

Ladies and gentleman, Covers, from Henning M. Lederer.

Henning’s website is here, and don’t forget to take a look to his Vimeo channel, here.

Butterflies

Client: Yae–>Milano Green City

Type: interactive visuals for piano performance.

Place: Darsena (Milan 2015).

Role: Software design and development, live performer.

Technology: Visual C++, Direct3D, DirectShow, OSC, Piccolo Popolo.

Description: A concept from Yae. Origami and digital butterflies react to live music.

Fab Food @ EXPO 2015

Client: MUST–>Confindustria

Type: interactive exhibit.

Place: EXPO (Milan 2015).

Role: Software design and development.

Technology: Visual C++, Direct3D, DirectShow, OSC, Piccolo Popolo.

Description: An exhibit on industry and food production shaped after a luna park from the 90’s.

Facce da Latte @ EXPO 2015

Client: Granarolo–>Agenzia Tarpini–>Engineering Associates

Type: interactive installation.

Place: EXPO (Milan 2015).

Role: Software design and development.

Technology: Visual C++, C#, Direct3D, DirectShow, OSC, Piccolo Popolo.

Description: Interactive installation for Granarolo @ Expo (evolution of a photobooth). Touch screen based, you take a snapshot of yourself, add a yummy overlay, your name and then send yourself in the milky cloud.


OVS Kid Creative Lab @ EXPO 2015

Client: OVS–>M-Cube

Type: interactive exhibit.

Place: EXPO (Milan 2015).

Role: Software design and development.

Technology: Visual C++, Direct3D, DirectShow, OSC, Piccolo Popolo, Mocolo.

Description: A large touch-screen with a 4K video mackground. 4 browsing stands. A Motion-detection activated interactive particle system. The installations celebrates the Kid Creative Lab initiative from OVS & Peggy Guggenheim Collection.