Category Archives: 2012

Orfware projects, year 2012

Vesuvio

Client: S5 Lab s.r.l.

Type: interactive videoinstallation.

Place: Villa delle Ginestre (Napoli 2012).

Technology: Visual C++, Direct3D, DirectShow, OSC.

Description: A control camera frames the (real) Vesuvio, overlayed with a fictional scientific user interface vith live indicators and diagrams. While the visitors listen to historical news on the volcano activity, a fictional eruption takes place.

Memoriale Garibaldi

Client: N!03 s.r.l.

Type: interactive multimedia museum.

Place: Memoriale Garibaldi (Caprera, Italy 2012).

Technology: Piccolo Popolo, Visual C++, Direct3D, DirectShow, OSC, RS232.

Description:  multimedia museum dedicated to the life and the battles of Giuseppe Garibaldi, the father of unified Italy.
I developed two interactive multiuser tables for this museum.


LLOQ

Client: OrfWare, LLBrand

Type: live music & interactive visuals

Technology: Piccolo Popolo, Visual C++, Direct3D, DirectShow, OSC.

Description: a research project about visuals systems interacting on stage with live music.

 

 

 

 

Project LLOQ website: here.


 

Il design da vivere ogni giorno

Client: N03 s.r.l. –> Ikea Italia s.p.a.

Type: interactive videoinstallation.

Place: Spazio Ventilò (Milano 2012).

Technology: Visual C++, Direct3D, DirectShow, OSC, Mocolo.

Description: Layers Ikea “landscapes” explored using a torch to carve out the present from the past.

Photo: Federico Ambrosi.

Le vite degli altri

Client: N03 s.r.l.

Type: interactive videoinstallation.

Place: Borgo Castello (Gorizia 2012).

Technology: Visual C++, Direct3D, DirectShow, OSC, Mocolo.

Description: Layers of evocative images explored using a torch to carve one from the other.


Museo Storico dell’Età Veneta – Il Cinquecento interattivo

Client: N!03 s.r.l.

Type: interactive multimedia museum.

Place: Museo Storico di Bergamo (Bergamo, Italy 2012).

Technology: Piccolo Popolo, Visual C++, Direct3D, DirectShow, OSC, RS232, DMX.

Description:  multimedia museum dedicated to the town of Bergamo and the age of the venetian domination. I developed four interactive videoinstallations.

  • La Fiera (The Fair): an augmented reality interactive diorama of the town of Bergamo as it was in the XVI century. By touching a label on a legend, a path unrolls and highlights the corresponding area on the diorama. A short video clip tells the story of that area of the town.
  • La Bottega dello Speziale (The Apothecary): nine interactive drawers, three projectors above them. When a visitor opens a drawer, a video clip appears inside it and moves in synch. The clips are about old and bizarre – and sometimes disgusting – recipes and remedies of the XVI century.
  • Mura e società (Walls and Society): three synchronized FullHD 3D mapping projections tell the story of the most notable families and happenings of XVI century. The multivision is projected on big wooden blocks, some of them – equipped with motors and lighs – opens at given time and video contents seem to flow out of them.
  • Rotte Commerciali (Trade Routes): a video clip about overseas trades starts when a visitor enters the room.

Photo: Federico Ambrosi.


Press Release

La Fiera – How does it work

La Bottega dello Speziale – How does it work

Backstage