Category Archives: 2016

Orfware projects, year 2016

BEYOND

Client: Salini Impregilo

Type: multimedia exhibit

Place: Palazzo della Triennale (Milan 2016).

Role: Interaction design, design, software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: Multimedia exhibit for Salini Impregilo 110th anniversary. OrfWare realized two interactive exhibits: “Salini nel Mondo” and “Futuro”.

Done with: LeftLoft


Klox @ WUWHS

Client: KLOX Technologies Inc

Type: interactive stand

Place: Fortezza Da Basso (Florence 2016).

Role: Software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: Interactive videoinstallation used to demonstrate how Lumi Heal gel works to heal wounds under different types of light irradiation, Interaction is activated using coloured RFID bracelets..

Done with: Conte Oggioni Partners


Leonardiana

Client: AST Vigevano

Type: multimedia museum

Place: Castello di Vigevano (Vigevano 2016).

Role: Software development, system integration.

Technology: Visual C++, DirectX, DirectShow, OSC, Piccolo Popolo Architecture.

Description: A multimedia museum dedicated to Leonardo Da Vinci. “Codici” application provides full acces to Leonardo’s writings. “Pinacoteca” application allow the visitor to investigate and analize the history of Leonardo’s paintings.

Done with: Studio Migliore + Servetto




Citroën Master of Fit

Client: Citroën –> IGPDecaux

Type: interactive billboard

Place: Fermata ATM Arco della pace (Milan 2016).

Role: Interaction design, software development, system integration.

Technology: Visual C++, C#, DirectShow, OSC, Mocolo.

Description: An interactive billboard that asks people to perform a short on-place run to keep fit and measure their performance.

 


protoTree

Client: OrfWare

Type: interactive videoinstallation

Place: Fabbrica del Vapore (Milan 2016), Convento di San Francesco (Bergamo Scienza 2016).

Role: Design, software development, hardware hacking.

Technology: Visual C++, Direct3D, DirectShow, OSC, Mocolo, Piccolo Popolo.

Description: An interactive tribute to Paul Klee. Tangible interaction, generative algorithms, shapes and colors inspired to Klee’s work.

 

Press kit (PDF, Ita): here

 

Acknowledgements:

  • Orf Quarenghi: concept, algorithms, hardware hacking.
  • Tommaso Leddi: mandolin, woods.
  • Liliana Redaelli and Alessandro Bettonagli: IT hardware
  • GuizArt/ Guido Rossi – protoTree logo and poster

 

Thanks to

  • Cristina Storti Gajani, Davide Sgalippa, Dario Gavezotti, Gabriel Rapetti, Gennaro Bordogna.