Interactive Experience

Design Development Deploy

Interaction is storytelling, and storytelling is a need

Marketing, art, culture:
always a matter of telling a story

Virtual and physical superimposed

Hands-on experiences

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Offbeat interaction models

Wow-effect isn’t a substitute for good storytelling

Custom development

Interaction design, hardware and software

System integration

Interaction model + contents = your story

Robust applications

Stuff designed to run 24/7/365

Clients

protoTypo-orf-suicidio

About me

My name is Orf Quarenghi.
Born 1967.
A childhood spent between LEGO bricks and SF novels.
The encounter with my first computer (a Sinclair ZX80) doomed me to a career in software engineering.
While sadly working on DB applications, I meet the Studio Azzurro artistic collective. They needed an industrial coder to bring interactivity to their art…
ROCK & ROLL!
A never ending roller coaster ride among broadcasting equipment, industrial sensors systems and ugly SDKs, lead by the idea that technology is a means of expression, like painting and music.